inFAMOUS: Second Son Gets Some Last Minute Beef - Enemy Slime

inFAMOUS: Second Son Gets Some Last Minute Beef

Word is the game's day 1 patch is going to make some dramatic changes.

Playstation

The review embargo broke on Sucker Punch studio’s upcoming PS4 exclusive today and for the most part the news is good. The game is hovering just around the 80 mark on Metacritic which is generally a good sign.

The folks over at VideoGamer.com have dug up some news regarding the game’s day 1 patch notes which actually appear to address a lot of the problems that some of the more negative critical reviews have harped on the game for. Among those details are difficulty balances and changes to boss encounters as well as an extra 19 story missions that will reportedly add about 5 hours onto the game’s length.

Enemy Slime wasn’t special enough to get a press copy of this one so we’ll be basing our review off of the day 1 patch edition when it hits this Friday.

Here’s a direct cut from the game’s patch notes:

Cole’s Legacy Content Pack
FREE with pre-order
Explore the events immediately following inFAMOUS 2
Work with an investigative reporter to understand the source of conduit powers
4 story missions, approximately 1 hour of gameplay

inFAMOUS Paper Trail Storyline
FREE bonus missions and exclusive web content
Innovative online and in-game story arc co-developed by Sucker Punch and 42 Entertainment
Manga and murder, follow the trail of origami doves to discover the full story behind the D.U.P.’s occupation of Seattle.
19 story missions and corresponding web-based investigations, approximately 5 hours of unique gameplay.

Difficulty Balance
Normal difficulty has been slightly increased to challenge the player’s mastery of their powers
Expert difficulty has been fine-tuned to ensure it is the best experience for skilled gamers
Karma progression extended to support longer playtime

Boss Fights
The boss fights have been re-tuned for difficulty and fun
More dynamic boss behaviors and attacks

Pedestrians and DUPs
Engine performance tweaks to allow for more life and activity in the city
Increased pedestrian and traffic density and variety
Increased pedestrian-related karmic opportunities
Post-story enemy activity and D.U.P. raids

Technical Improvements
Graphics and performance improvements
Fixes for a small number of infrequent blocking bugs
PSN integration to support Paper Trail DLC

Source: http://www.videogamer.com/ps4/infamous_second_son/news/infamous_second_sons_day_one_patch_adds_19_new_missions_5_hours_of_additional_gameplay.htm