This year, Games happened, and they made me laugh and cry more than usual, probably because I had to be exposed to them a lot more. Not always the good kind of crying either, the bad kind like if you're riding on your razor scooter and...
There seems to be a shared sentiment in the community that 2013 was a weak year for video games but I can think of at least ten more games that I could easily use to swap out anything on my list. If this is a weak year then lets hope 2014...
This has been a strange year for gaming. There have been massive disappointments, great games with enormous flaws, but also some great surprises. It was a challenge to narrow down the list to 5, and there are games that do deserve...
2013 is the founding year of Enemy Slime, and as such it's also the year that I had the least notice that I was going to need to rummage around for 5 games that I could honestly consider Game of the Year material. It's a tall order to...
We may have just recently wrapped up the Enemy Slime Podcast for the year but we're still here in the flesh, and we caught some interesting Nintendo tidbits today we thought you might be interested in as regurgitated to us by Nintendo...
The talk of the town as of late appears to be No Man's Sky, a quite ambitious endeavor by indie developer Hello Games. Touted as a "massive, procedurally generated, sci-fi exploration sim" or in layman's terms, a space exploration game...
Although TellTale made an impact when they rescued beloved LucasArts intellectual properties like Sam & Max and Monkey Island from the brink, their real breakthrough was with last year's The Walking Dead. Now for 2014 TellTale is...
Ever since Braid was released back in 2008 puzzle based platformers have kind of been indie bread and butter. As time has gone on we've seen a lot of games innovate in the genre but we've also seen a lot of retreads of old tired concepts....
It's no secret that the Wii U has had a pretty rocky launch. Third party developers haven't found the risk of developing for the console worth the reward and so for the most part that's left us with just first party titles to hold us...
News abounds as Corrinne Yu, former principal engine programmer for 343 Industries and Microsoft's Halo 4, has just signed up to work for Naughty Dog to code graphics for one of their upcoming PS4 titles. Corinne is a veteran who developed...